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"Kings Indian is a famous style of Chess Opening"
helps you to concentrate and improve your logic.
Beginner Curriculum
Basic Rules: The Board and Algebraic Notation
Basic Rules: Moving the Pieces and Piece Values
Basic Rules: Captures and Checks
Basic Rules: Checkmate and Draws
Basic Rules: Castling
Basic Rules: Promotion
Opening Principles: Phases of the Chess Game
Opening Principles: Controlling the Center
Opening Principles: Developing Pieces
Opening Principles: Castling
Checkmates: King and Queen Mate
Checkmates: King and Rook Mate
Checkmates: Two Rooks Mate
Checkmates: Fool's Mate and Scholar's Mate
Checkmates: Back Rank Mate
Checkmates: Finding Mate in Two
Tactics: Hanging Pieces
Tactics: Counting Captures
Tactics: Pins
Tactics: Piling Up on the Pinned Piece
Tactics: Forks
Tactics: Skewers
Tactics: Your Opponent's Move
Tactics: f2 and f7
Book Openings: Intro to 1. e4 Openings for White
Book Openings: Intro to 1. d4 Openings for White
Book Openings: Intro to 1. e4 Defenses for Black
Book Openings: Intro to 1. d4 Defenses for Black
Intermediate Curriculum
Using Your Pieces: Using Your Knights
Using Your Pieces: Using Your Bishops
Using Your Pieces: Using Your Rooks
Using Your Pieces: Using Your Queen
Using Your Pieces: Using Your King
Using Your Pieces: Using Your Pawns
Using Your Pieces: Pieces Working Together
Endgame Principles: Passed Pawns
Endgame Principles: The Rule of the Square
Endgame Principles: Escorting the Pawn
Endgame Principles: 3v3 Pawn Breakthroughs
Endgame Principles: Creating a Passed Pawn
Tactics: Sacrifices and Desperado
Tactics: Discovered Attacks and Discovered Checks
Tactics: Double Checks
Tactics: Trapped Pieces
Tactics: Removing the Defender, Deflection, and Decoy
Tactics: Zwischenzug
Tactics: Smothered Mate
Forcing Moves: Basics
Forcing Moves: Combinations
Forcing Moves: Mate in Three
Forcing Moves: Saving Draws
Reading the Board: Pawn Structures and Pawn Chains
Reading the Board: Pawn Tension (Push, Capture, Ignore)
Reading the Board: Space
Reading the Board: Open, Closed, and Semi-Open Games
Reading the Board: When to Trade Pieces
Advanced Curriculum
Openings: King's Indian
Openings: Ruy Lopez and Italian Game
Openings: Sicilian
Openings: French and Caro-Kann
Openings: Queen's Gambit and Dutch Defense
Openings: Gambits
Openings: Opening Traps
Strategy: How to Choose a Move and Make a Plan
Strategy: Good and Bad Pieces
Strategy: Positional Play
Activating Your Pieces: Pawn Breakthroughs and Blockading Pawns
Activating Your Pieces: Pawns in the Middlegame
Activating Your Pieces: Isolated and Hanging Pawns
Activating Your Pieces: Outposts
Activating Your Pieces: Batteries
Activating Your Pieces: Rooks on the Seventh Rank
Activating Your Pieces: The Bishop Pair and Bishops vs. Knights
Activating Your Pieces: Windmill
Attacking the King: Attacking the Castled King and Provoking Weaknesses
Attacking the King: Pawn Storms
Attacking the King: Advanced Checkmate Patterns and Mating Nets
Attacking the King: Defending the King
Advanced Tactics: Exchange and Clearance Sacrifices
Advanced Tactics: Overloading and Interference
Advanced Tactics: Underpromotion
Endgame Patterns: Distant Opposition
Endgame Patterns: Zugzwang and Triangulation
Endgame Patterns: Pieces vs. Pawns